Reporting on the Streaming Media West conference is like being embedded with the 101st Greek chorus division, which only
repeats one phrase: "I don't know."
What's the business model for online video? I dunno. What's the right way to advertise with video? I dunno. Who's on first?
Dunno, dunno, dunno. The bottom line? There's no bottom line.
So for those of you hoping that Google's purchase of YouTube would bring some order to the online video marketplace, think
again. The acquisition may justify the business value of video aggregation (at least to some), but it doesn't begin to answer the pressing questions about advertising, syndication, sales and search that the industry is grappling with now.
First, online video has a findability problem. Finding distributed video is much more difficult than finding
Web pages. When you do a Web search, you're searching for text on a page. But when you search for video, you're searching for
media described by text. If those descriptors -- known as metadata -- aren't there, or if the metadata is incomplete or
innacurate, your search is going to return bad results.
Heck, even if the metadata is good, the search engine can't interpret whether you want professional, first source content or amateur analysis.
A simple search for NASCAR (what? I'm from Virginia) on Google Video returns an EA sports commercial, crash footage, and an amateur talk show. A similar search on Yahoo returns two music videos, some amateur footage, and an ABC news show.
In an effort to solve this problem, video search company Blinkx analyzes contextual information
surrounding a video (the video en situ, as it were) and then apply descriptions to the video.
Another promising company is
Podzinger, which arguably has the best speech recognition software. Then there's Motionbox, a video-sharing platform experimenting with "deep tagging" of video to help you find a precise moment in a long video.
Beyond search, there are other business needs in the online video value chain that need to be satisfied.
National and global advertisers like Avenue A/Razorfish, for example, need to buy inventory in large chunks. And despite the
success of YouTube, which serves 100M+ videos per day, there aren't a lot of sites which can offer a large audience.
"Agencies need to operate on scale," said Hunter Walk, product manager for Google Video, in response to a question about amateur video producers disintermediating large portals. "So small buys on small sites won't
work."
Advertisers also face roadblocks from different advertising methods on different sites -- pre-roll, post-roll, adjacent
banner, etc. Avenue A/Razorfish director of emerging platforms Jeremy Lockhorn says they're also hemmed in by both the lack of inventory online and questions
regarding the frequency of repeated video ads. By way of example he mentioned the ABC media player, which can irk viewers by
showing the same 30-second advertisement multiple times during a show.
Closely related to the unknowns in advertising are the unknowns on the sales side of the equation. Video syndication is a
very popular form of content distribution these days, but most sales teams are compensated based on traffic to a destination
site, not traffic to an external destination.
And then you've got the problem of user-generated content and Hollywood. It's a new romantic ideal that an unknown like
Brookers or Ask A Ninja will be discovered online and handed a plush compensation package from a studio. But unfortunately,
the question of who owns the content and who gets a cut of the profits is still unanswered. Every service which distributes a
video obtains certain rights.
"The person who shot the content owns it, obviously," said Chris O'Brien, CEO of Motionbox. "We have some rights too, though, to store it and tag it." Motionbox also submits some of their content to NBC, "but NBC has their own set of rights that they
claim on the content."
All these unknowns just skim the surface of questions facing the online video marketplace. The wild west days of video sharing may be ending, but there's still plenty of dust yet to settle.